{"version":"1.0","provider_name":"Library","provider_url":"https:\/\/www.highpoint.edu\/library","author_name":"High Point University","author_url":"https:\/\/www.highpoint.edu\/library","title":"The Evolution of Computers and Virtual Reality at HPU","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"agIXkLLIad\"><a href=\"https:\/\/www.highpoint.edu\/library\/2017\/02\/28\/evolution-computers-virtual-reality-hpu\/\">The Evolution of Computers and Virtual Reality at HPU<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.highpoint.edu\/library\/2017\/02\/28\/evolution-computers-virtual-reality-hpu\/embed\/#?secret=agIXkLLIad\" width=\"600\" height=\"338\" title=\"&#8220;The Evolution of Computers and Virtual Reality at HPU&#8221; &#8212; Library\" data-secret=\"agIXkLLIad\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/www.highpoint.edu\/library\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","thumbnail_url":"https:\/\/www.highpoint.edu\/library\/files\/2017\/02\/cover.jpg","thumbnail_width":1650,"thumbnail_height":874,"description":"High Point University is in possession of an Oculus Rift, one of the most sophisticated pieces of virtual reality technology on the market today. The potential applications for this device range from constructing virtual architecture, to helping treat crippling phobias. But most people use them to play video games, which is the focus of this..."}