{"id":18504,"date":"2026-07-15T08:34:31","date_gmt":"2026-07-15T12:34:31","guid":{"rendered":"https:\/\/www.highpoint.edu\/library\/?p=18504"},"modified":"2026-07-15T08:34:31","modified_gmt":"2026-07-15T12:34:31","slug":"video-games-at-hpu-libraries","status":"publish","type":"post","link":"https:\/\/www.highpoint.edu\/library\/2026\/07\/15\/video-games-at-hpu-libraries\/","title":{"rendered":"Video Games at\u00a0HPU Libraries\u00a0"},"content":{"rendered":"<p><span data-contrast=\"auto\">College libraries are well-known for being treasured\u00a0troves of\u00a0academic information; books,\u00a0print and digital\u00a0peer-reviewed\u00a0academic journals,\u00a0trade publications, and\u00a0documentaries\u00a0are just a\u00a0few\u00a0of\u00a0things patrons\u00a0can expect to\u00a0see in an academic library.\u00a0What if we told you, however,\u00a0that video games are\u00a0becoming\u00a0increasingly\u00a0common in\u00a0libraries across the US, including\u00a0college libraries?\u00a0What if we told you that video games can actually help students succeed in college?\u00a0This blog will focus on how video games can have a positive impact on your college experience and introduce you to the\u00a0extensive video game collection that is housed in\u00a0Smith\u00a0Library.<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Video Games and\u00a0College Success<\/span><\/b><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Despite the popular notion that video games are just recreational tools that enable poor decision-making and\u00a0procrastination,\u00a0academic literature\u00a0tells us\u00a0that\u00a0video games\u00a0have\u00a0been\u00a0positively linked to academic success!\u00a0In a\u00a02023 study,\u00a0Van\u00a0Horssen et.\u00a0al\u00a0found that playing video games\u00a0created opportunities\u00a0for\u00a0undergraduate\u00a0students to develop\u00a0critical and reflexive thinking skills when comparing\u00a0the\u00a0historical\u00a0events depicted in\u00a0video games with their historical counterparts (Horssen et. al, 2023).\u00a0\u00a0In another study, Pum (2025) calls for\u00a0college faculty to\u00a0implement\u00a0gamified quiz tools as a method of assessment\u00a0(testing)\u00a0to enhance\u00a0the\u00a0learning outcomes of college students (Pum, 2025)\u00a0It may seem surprising, but\u00a0just search \u201cVideo Games\u201d AND \u201cStudent Success\u201d in\u00a0<\/span><a href=\"https:\/\/guides.highpoint.edu\/az\/databases\"><span data-contrast=\"none\">one of our databases<\/span><\/a><span data-contrast=\"auto\">, and you will get more\u00a0results\u00a0than\u00a0you think!\u00a0<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">In addition to being linked to academic success, video games\u00a0are also great facilitators of self-care for\u00a0college\u00a0students.\u00a0Trachsler\u00a0&amp; Wegbreit (2025) found that, during the height of the COVID-19 pandemic,\u00a0many college athletes used video games\u00a0as a\u00a0positive coping method while sporting events were shut down (Trachsler\u00a0&amp; Wegbreit, 2025).\u00a0Another study by\u00a0Ferguson et.\u00a0Al (2018) found\u00a0that people who were given a choice of activities that suit their interests (two\u00a0of which\u00a0involved playing\u00a0different types\u00a0of video games), recover more effectively from stressful situations (Ferguson\u00a0et. Al, 2018).\u00a0Finally, a study\u00a0by\u00a0Almomani\u00a0et.\u00a0al (2021) found that\u00a0college\u00a0students (age 20-205)\u00a0advocated\u00a0sleep and video games as a positive coping strategy during the\u00a0stressful\u00a0COVID-19 pandemic (Almomani et. Al, 2021).\u00a0While the priority of HPU Libraries is to support the rigorous\u00a0requirements of\u00a0our academic programs, we certainly\u00a0maintain\u00a0that\u00a0a\u00a0balance must be struck\u00a0to avoid burnout and stress.\u00a0Our Video Game Collection\u00a0consists of\u00a0over 200 titles across 15\u00a0different consoles\u00a0that provide academic support for our\u00a0nationally ranked\u00a0Game\u00a0Design and other related majors, such as Education, Music, English,\u00a0and\u00a0History.\u00a0We also encourage you to take these games back to your dorm (or play them in the\u00a0library!)\u00a0when\u00a0you need a break\u00a0from\u00a0any stress.<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">The Classics\u00a0(<\/span><\/b><b><i><span data-contrast=\"auto\">1977-2001)<\/span><\/i><\/b><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">When we started\u00a0the video game collection back in\u00a02023, the goal was to provide users with access to the classic masterpieces that\u00a0inspired today\u2019s modern\u00a0games.\u00a0The earliest games in our collection come from the Atari 2600\u00a0(1977), and feature\u00a0games like\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1528832119\"><i><span data-contrast=\"none\">\u201cMr. Run &amp; Jump\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">\u00a0and\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1053589585\"><i><span data-contrast=\"none\">\u201cBerzerk,\u201d<\/span><\/i><\/a><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><span data-contrast=\"auto\">both in their original cartridge format\u00a0(Wikipedia, 2026a).\u00a0We also provide access to the\u00a0unique\u00a0title \u201c10 games in\u00a0One Cartridge\u201d, which\u00a0requires players to place\u00a0notches on the cartridge in a particular sequence\u00a0in order to\u00a0access the game they want to play.<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-ccp-props=\"{}\"> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-18506\" src=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Atari-2600-cartridge.jpg\" alt=\"Atari 2600 cartridge\" width=\"480\" height=\"640\" srcset=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Atari-2600-cartridge.jpg 480w, https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Atari-2600-cartridge-225x300.jpg 225w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/span><\/p>\n<p style=\"text-align: center\"><i><span data-contrast=\"auto\">Atari 2600\u00a0\u201c10 Games in One\u201d\u00a0(2023)<\/span><\/i><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Other examples of games patrons have access to with this collection\u00a0include\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/756590134\"><i><span data-contrast=\"none\">&#8220;Sonic the Hedgehog&#8221;<\/span><\/i><\/a><span data-contrast=\"auto\">\u00a0via the\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1392092281\"><span data-contrast=\"none\">Sega Game\u00a0Gear<\/span><\/a><span data-contrast=\"auto\">,\u00a0the\u00a0\u201c<\/span><i><span data-contrast=\"auto\">Super Mario<\/span><\/i><span data-contrast=\"auto\">\u00a0Bros\u201d\u00a0Series via\u00a0our\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1041189618\"><span data-contrast=\"none\">Nintendo Entertainment System (NES)<\/span><\/a><span data-contrast=\"auto\">\u00a0and\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1035420361\"><span data-contrast=\"none\">Super Nintendo Entertainment System (SNES)<\/span><\/a><span data-contrast=\"auto\">, and\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/466427058\"><i><span data-contrast=\"none\">\u201cTetris\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">\u00a0via\u00a0our\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1453307531\"><span data-contrast=\"none\">GameBoy Advance\u00a0SP<\/span><\/a><span data-contrast=\"auto\">.\u00a0In the history of video games, these are seminal works that inspired many of the video games we play today.\u00a0Patrons can also expect to find games from the\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/849671465\"><span data-contrast=\"none\">Sega Dreamcast<\/span><\/a><span data-contrast=\"auto\">,\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1127393307\"><span data-contrast=\"none\">PlayStation<\/span><\/a><span data-contrast=\"auto\">,\u00a0and\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1273984063\"><span data-contrast=\"none\">Nintendo 64<\/span><\/a><span data-contrast=\"auto\">\u00a0consoles available for checkout.\u00a0\u00a0<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-18509\" src=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Sega-Dreamcast.jpg\" alt=\"Sega Dreamcast\" width=\"480\" height=\"640\" srcset=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Sega-Dreamcast.jpg 480w, https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Sega-Dreamcast-225x300.jpg 225w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p style=\"text-align: center\"><i><span data-contrast=\"auto\">Sega Dreamcast and\u00a0SoulCalibur\u00a0(1999)<\/span><\/i><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">This librarian recommends checking out (no pun intended)\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/946726388\"><i><span data-contrast=\"none\">&#8220;Super Mario 64&#8221;,<\/span><\/i><\/a><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/613343897\"><i><span data-contrast=\"none\">\u201cSoulCalibur&#8221;,<\/span><\/i><\/a><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/768167131\"><i><span data-contrast=\"none\">\u201cKirby\u2019s Dreamland\u201d,<\/span><\/i><\/a><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/42377534\"><i><span data-contrast=\"none\">\u201cSuper Smash Bros.\u201d,<\/span><\/i><\/a><i><span data-contrast=\"auto\">\u00a0and\u00a0<\/span><\/i><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/31202132\"><i><span data-contrast=\"none\">\u201cMortal Kombat II\u201d<\/span><\/i><\/a><i><span data-contrast=\"auto\">.\u00a0<\/span><\/i><span data-contrast=\"auto\">When we think about retro video games, it\u00a0doesn\u2019t\u00a0get any better than this!<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Contemporary Games\u00a0<\/span><\/b><b><i><span data-contrast=\"auto\">(2001-Present)<\/span><\/i><\/b><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">HPU Libraries prides itself on\u00a0offering access to\u00a0a diverse collection of games.\u00a0Patrons can access retro games\u00a0as well as\u00a0games that are\u00a0newer and more advanced in terms of graphics and gameplay.\u00a0Many of these\u00a0games take longer to make than\u00a0a Hollywood film!\u00a0The last 25 years have presented gamers with some of the most critically acclaimed and\u00a0entertaining titles in the history of gaming.\u00a0The early-to-mid\u00a02000s brought us the PlayStation 2, GameCube, Xbox,\u00a0and\u00a0GameBoy\u00a0Advance\u00a0series\u00a0(Wikipedia, 2026b).\u00a0The\u00a0GameBoy\u00a0Advance\u00a0SP\u00a0is\u00a0fondly\u00a0remembered\u00a0by gamers\u00a0as being the first handheld console with a backlit screen, making night play\u00a0easily accessible right out of the box.\u00a0<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p style=\"text-align: center\"><span data-ccp-props=\"{}\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-18508\" src=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/GBA-SP.jpg\" alt=\"GBA SP\" width=\"480\" height=\"640\" srcset=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/GBA-SP.jpg 480w, https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/GBA-SP-225x300.jpg 225w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/span><\/p>\n<p style=\"text-align: center\"><i><span data-contrast=\"auto\">Gameboy Advance SP with Pok\u00e9mon Red Version<\/span><\/i><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Users can expect to find quite a few games from that\u00a0generation in our collection,\u00a0including\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/60361848\"><i><span data-contrast=\"none\">\u201cHalo: Combat Evolved\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/76933021\"><i><span data-contrast=\"none\">\u201cThe Legend of Zelda: The Wind Waker\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/75418712\"><i><span data-contrast=\"none\">\u201cFinal Fantasy X\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">, and\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/59225377\"><i><span data-contrast=\"none\">\u201cPokemon: FireRed Edition.\u201d\u00a0<\/span><\/i><\/a><span data-contrast=\"auto\">The\u00a0next generation of gaming\u00a0would see the release of the Xbox 360, PlayStation 3, and Nintendo Wii\u00a0(Wikipedia, 2026b). Standout games from this era\u00a0that are available in our collection\u00a0include\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/962011480\"><i><span data-contrast=\"none\">\u201cSuper Marion Galaxy\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,<\/span><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1026813080\"><i><span data-contrast=\"none\">\u201cHalo 3\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,<\/span><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1156876721\"><i><span data-contrast=\"none\">\u201cCall of Duty: Black Ops\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,<\/span><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><span data-contrast=\"auto\">and\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1043932443\"><i><span data-contrast=\"none\">\u201cAssassins Creed II.\u201d<\/span><\/i><\/a><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-18505\" src=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Assassins-Creed-Xbox-360-Games.jpg\" alt=\"Assassins Creed &amp; Xbox 360 Games\" width=\"480\" height=\"640\" srcset=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Assassins-Creed-Xbox-360-Games.jpg 480w, https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Assassins-Creed-Xbox-360-Games-225x300.jpg 225w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p style=\"text-align: center\"><i><span data-contrast=\"auto\">Assassin\u2019s Creed II and other Xbox 360 games<\/span><\/i><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">The PlayStation\u00a04, Xbox One, and Nintendo Wii U would come\u00a0to gamers next, and many gamers are still playing these consoles today!\u00a0Hit games from this era include\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1306937079\"><i><span data-contrast=\"none\">\u201cGod of War\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,<\/span><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1015314233\"><i><span data-contrast=\"none\">\u201cHorizon: Zero Dawn\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,<\/span><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><span data-contrast=\"auto\">and\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/974639192\"><i><span data-contrast=\"none\">\u201cThe Legend of Zelda: Breath of the Wild<\/span><\/i><span data-contrast=\"none\">.<\/span><i><span data-contrast=\"none\">\u201d<\/span><\/i><\/a><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><span data-contrast=\"auto\">The\u00a0most current games users can find in the library collection include games from the Nintendo Switch and Nintendo Switch 2.\u00a0The Nintendo Switch\u00a0represented\u00a0a revolution in portable gaming, as it allowed the player to play\u00a0games either portably or on their TV in a higher visual resolution.\u00a0Nintendo\u00a0Switch 2\u00a0improves\u00a0this idea, providing even more power and higher resolutions to games available on the console.\u00a0The Nintendo Switch 2 also provides a visual boost for games originally on the Nintendo Switch, making them look better than ever before.\u00a0In our collection, gamers can enjoy\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1008560984\"><i><span data-contrast=\"none\">\u201cSuper Mario Odyssey\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,\u00a0upgraded versions of\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1522965126\"><i><span data-contrast=\"none\">\u201cThe Legend of Zelda: Breath of the Wild\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">\u00a0and\u00a0its sequel\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1523088470\"><i><span data-contrast=\"none\">\u201cThe Legend of Zelda: Tears of the Kingdom\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">, and the newest smash hit,\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/1528194492\"><i><span data-contrast=\"none\">\u201cDonkey Kong:\u00a0Bananza\u201d<\/span><\/i><\/a><span data-contrast=\"auto\">,<\/span><i><span data-contrast=\"auto\">\u00a0<\/span><\/i><span data-contrast=\"auto\">made by the developers of\u00a0best-selling hit,\u00a0<\/span><i><span data-contrast=\"auto\">\u201cSuper Mario Odyssey<\/span><\/i><span data-contrast=\"auto\">.<\/span><i><span data-contrast=\"auto\">\u201d<\/span><\/i><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-ccp-props=\"{}\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-18510\" src=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Student-Playing-Switch-2.jpg\" alt=\"Student Playing Switch 2\" width=\"480\" height=\"640\" srcset=\"https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Student-Playing-Switch-2.jpg 480w, https:\/\/www.highpoint.edu\/library\/files\/2026\/07\/Student-Playing-Switch-2-225x300.jpg 225w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/>\u00a0<\/span><\/p>\n<p style=\"text-align: center\"><i><span data-contrast=\"auto\">Nintendo Switch 2<\/span><\/i><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">It is difficult to believe that the video game collection at HPU Libraries is only 3 years old!\u00a0Whether you are\u00a0a Game Design major analyzing\u00a0modern masterpieces for course assignments,\u00a0or a casual gamer who enjoys revisiting the classics of your childhood,\u00a0this collection will have something just for you!\u00a0You can also\u00a0come to the library to enjoy one of our many game\u00a0nights during\u00a0each semester.\u00a0Building this collection has been a long road, with so many people responsible for its establishment. Without the help of many HPU librarians\u00a0who\u00a0acquired, organized, and made this collection available for patrons, this collection would not exist.\u00a0We\u00a0would also like to thank the many donors\u00a0that have contributed\u00a0to this amazing collection;\u00a0we are so thankful for these\u00a0contributions\u00a0and\u00a0for your investment in it. We hope\u00a0everyone\u00a0will stop by\u00a0the library\u00a0to enjoy this collection, whether it be to enhance your learning, or enable self-care during times of stress.\u00a0We\u00a0can\u2019t\u00a0wait to see how this collection will grow in the future!<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><strong>Blog Post written by Bryan Nicholls, Multimedia Librarian\u00a0<\/strong><\/p>\n<p><strong>References<\/strong><span data-ccp-props=\"{&quot;335551550&quot;:2,&quot;335551620&quot;:2}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Almomani, E. Y., Qablan, A. M., Almomany, A. M., &amp; Atrooz, F. Y. (2021). The coping<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><span data-contrast=\"auto\">strategies followed by university students to mitigate the Covid-19 quarantine <\/span><span data-contrast=\"auto\">psychological impact.\u00a0<\/span><i><span data-contrast=\"auto\">Current Psychology: A Journal for Diverse Perspectives on <\/span><\/i><i><span data-contrast=\"auto\">Diverse Psychological Issues<\/span><\/i><span data-contrast=\"auto\">,\u00a0<\/span><i><span data-contrast=\"auto\">40<\/span><\/i><span data-contrast=\"auto\">(11), 5772\u20135781.<\/span> <a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/9480500825\"><span data-contrast=\"none\">https:\/\/hpulibraries.on.worldcat.org\/oclc\/9480500825<\/span><\/a><span data-contrast=\"auto\">\u00a0<\/span><span data-ccp-props=\"{&quot;335559685&quot;:720}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Ferguson, C. J., Maguire, R., &amp; Lemar, S. (2018). Pick your poison: Choice of activity\u00a0<\/span><span data-contrast=\"auto\">determines\u00a0mood management following a stressful task.\u00a0<\/span><i><span data-contrast=\"auto\">Journal of Aggression,\u00a0<\/span><\/i><i><span data-contrast=\"auto\">Maltreatment &amp; Trauma<\/span><\/i><span data-contrast=\"auto\">,\u00a0<\/span><i><span data-contrast=\"auto\">27<\/span><\/i><span data-contrast=\"auto\">(3), 332\u2013346. <\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/10309301432\"><span data-contrast=\"none\">https:\/\/hpulibraries.on.worldcat.org\/oclc\/10309301432<\/span><\/a><span data-contrast=\"auto\">\u00a0<\/span><span data-ccp-props=\"{&quot;335559685&quot;:720}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Pum, K. (2025). Examining the Predictive Role of Weekly Game-Based Online Quiz <\/span><span data-contrast=\"auto\">Performance on Academic Achievement and Engagement.\u00a0<\/span><i><span data-contrast=\"auto\">Asian Journal of\u00a0<\/span><\/i><i><span data-contrast=\"auto\">Distance Education,\u00a020<\/span><\/i><span data-contrast=\"auto\">(2), 25-38.\u00a0Retrieved from:\u00a0<\/span><a href=\"https:\/\/eric.ed.gov\/?q=Video+Games+and+Academic+Achievement&amp;pr=on&amp;ft=on&amp;ff1=eduHigher+Education&amp;id=EJ1492789\"><span data-contrast=\"none\">https:\/\/eric.ed.gov\/?q=Video+Games+and+Academic+Achievement&amp;pr=on&amp;ft=on&amp;<\/span><span data-ccp-props=\"{&quot;335559685&quot;:720}\">\u00a0<\/span><span data-contrast=\"none\">ff1=eduHigher+Education&amp;id=EJ1492789<\/span><\/a><\/p>\n<p><span data-contrast=\"auto\">Trachsler, T., &amp; Wegbreit, E. (2025). Videogaming as stress coping in NCAA Division III\u00a0<\/span><span data-contrast=\"auto\">student-athletes during the pandemic: An exploratory analysis.\u00a0<\/span><i><span data-contrast=\"auto\">Journal of Leisure\u00a0<\/span><\/i><i><span data-contrast=\"auto\">Research<\/span><\/i><span data-contrast=\"auto\">,\u00a0<\/span><i><span data-contrast=\"auto\">56<\/span><\/i><span data-contrast=\"auto\">(1), 60\u201370.\u00a0<\/span><a href=\"https:\/\/hpulibraries.on.worldcat.org\/oclc\/10559963084\"><span data-contrast=\"none\">https:\/\/hpulibraries.on.worldcat.org\/oclc\/10559963084<\/span><\/a><span data-contrast=\"auto\">\u00a0<\/span><span data-ccp-props=\"{&quot;335559685&quot;:720}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Van Horssen, J., Moreton, Z., &amp; Pelurson, G. (2023). From pixels to pedagogy: using video <\/span><span data-contrast=\"auto\">games for higher education in\u00a0the humanities.\u00a0<\/span><i><span data-contrast=\"auto\">Journal of Learning Development in\u00a0<\/span><\/i><i><span data-contrast=\"auto\">Higher Education, 28,\u00a0<\/span><\/i><span data-contrast=\"auto\">1-22.\u00a0<\/span><a href=\"https:\/\/journal.aldinhe.ac.uk\/index.php\/jldhe\/article\/view\/875\/773\"><span data-contrast=\"none\">https:\/\/journal.aldinhe.ac.uk\/index.php\/jldhe\/article\/view\/875\/773<\/span><\/a><span data-contrast=\"auto\">\u00a0<\/span><span data-ccp-props=\"{&quot;335559685&quot;:720}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Wikipedia (2026a).\u00a0<\/span><i><span data-contrast=\"auto\">Atari 2600<\/span><\/i><span data-contrast=\"auto\">. Wikipedia.\u00a0<\/span><a href=\"https:\/\/en.wikipedia.org\/wiki\/Atari_2600\"><span data-contrast=\"none\">https:\/\/en.wikipedia.org\/wiki\/Atari_2600<\/span><\/a><span data-contrast=\"auto\">\u00a0<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Wikipedia (2026b).\u00a0<\/span><i><span data-contrast=\"auto\">History of Video Game Consoles<\/span><\/i><span data-contrast=\"auto\">. Wikipedia.<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><a href=\"https:\/\/en.wikipedia.org\/wiki\/History_of_video_game_consoles\"><span data-contrast=\"none\">https:\/\/en.wikipedia.org\/wiki\/History_of_video_game_consoles<\/span><\/a><span data-contrast=\"auto\">\u00a0<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>College libraries are well-known for being treasured\u00a0troves of\u00a0academic information; books,\u00a0print and digital\u00a0peer-reviewed\u00a0academic journals,\u00a0trade publications, and\u00a0documentaries\u00a0are just a\u00a0few\u00a0of\u00a0things patrons\u00a0can expect to\u00a0see in an academic library.\u00a0What if we told you, however,\u00a0that video games are\u00a0becoming\u00a0increasingly\u00a0common in\u00a0libraries across the US, including\u00a0college libraries?\u00a0What if we told you that video games can actually help students succeed in college?\u00a0This blog will focus&#8230;<\/p>\n","protected":false},"author":9688,"featured_media":18513,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_hpuaeo_plugin_post_data":"","_hpuaeo_plugin_meta_tags":"","footnotes":"","_links_to":"","_links_to_target":""},"categories":[6,221],"tags":[],"class_list":["post-18504","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-library-collections","category-media-services"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.9 (Yoast SEO v27.9) - 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