GAM 2252 |
Theory and Design of Games |
4 |
Select 16 credits from the following list. At least 8 credits must be at the 3000-level or above. |
|
GAM 1000 |
Introduction to Game Design |
4 |
GAM 1111 |
AAA Game Development Tools |
4 |
GAM 1112 |
Indie Game Development Tools |
2 |
GAM 2222 |
Games and Society |
4 |
GAM 2272 |
Games, Industries, and Organizations |
4 |
GAM 2282 |
Players, Gamers, and Game Cultures |
4 |
GAM 2881/4881 |
Special Topics |
1-4 |
GAM 3302 |
Narrative and Interactive Fiction |
4 |
GAM 3312 |
Principles and Practices of Interactivity |
4 |
GAM 3332 |
Animation for Video Games |
4 |
GAM 3342 |
Theory and Criticism of Games |
4 |
GAM 3352 |
Game Development |
4 |
GAM 3362 |
Puzzle, Obstacle, and Level Design |
4 |
GAM/WGS 3372 |
Games and Identity |
4 |
GAM 3432 |
Character Design |
4 |
GAM 3442 |
User-Interface Design |
4 |
GAM 4412 |
Digital Game Prototyping |
4 |
GAM 4432 |
3D Modeling for Video Games |
4 |
GAM 4492 |
Collaborative Game Design and Development |
4 |
GAM 4810-4816 |
Internship |
4 |
GAM XXXX |
Travel Study |
4 |
Course Descriptions |
|