During Summer Advantage 2025, students will have the opportunity to complete eight credit hours by taking two 4-credit courses, one course in the morning and another course in the afternoon, which will fulfill general education and/or major requirements (graduation requirements).
Students will identify their preferences and course options on the SA2025 registration form. Student Success Coaches will share schedules with students the first week of June 2025.
ADV 1001: Foundations for Student Success An academic and life skills course in which proven techniques are explored, learned, and practiced to support academic success and college transition. Topics include learning styles, perception, motivation, time management, goal setting, memory, concentration, note taking strategies, reading, exam strategies, stress, self, and interpersonal management, and organizational skills. Skills are demonstrated through written and oral communication methods. Throughout the course, strong emphasis is placed on reading comprehension. Four credits.
ART 2090: Ceramics This is a basic course in ceramics with an emphasis in hand-built forms. The methods of pinch, slab, coil, and hump will be used to familiarize the student with clay and clay building. Students will learn the language and terminology used in ceramics. Through various projects students will gain confidence with observational analysis; technical, interpretive, and inventive skills; self-expression; and personal interests. Students will learn the stages of clay from its origin in the ground through the firing and glazing stages. Group and individual critiques will be included in the course to increase awareness, questioning and self-evaluation. Through research, the student will demonstrate an awareness of and appreciation for the works of ceramic artists from our culture and other cultures. The student will develop knowledge about the early history of ceramics. Four credits.
MUS 1600: Human Dimensions of Music A study of the nature of musical cultures around the world and through history, with a focus on how humankind perceives self through music. Four Credit Hours.
MUS 1650: Interactive Sound Design How can code become music, and music become an environment? This course explores electronic sound as a medium for storytelling and spatial design. Students learn to code in ChucK, experiment with sound synthesis and sampling, and compose immersive works that blur the line between composition, performance, and installation. Alongside practice, the class engages with global traditions of electronic music and ambient sound. The course culminates in a collaborative project transforming a campus space into a coded sonic world.
ENG 1103: Academic Research and Writing This course approaches writing as a social practice and a way to develop the dispositions necessary for growth. In addition to gaining experience in rhetorical reading, primary research, and multimodal composition, students can expect to learn strategies for finding, evaluating, and using sources for both everyday and academic use. Four Credit Hours.
HST 2203: American Stories The story of America is made up from the stories of its people. Biographers, historians, and story tellers narrate American contexts with these lives. Let’s linger with a few people from the past and listen to them. Four credits.
MTH 1010: Functions and Graphs By creating, using, and interpreting graphs, students will investigate real world applications of linear, exponential, power, and logarithmic functions. Topics will include scientific notation, units and significant figures, curves and data, and systems of equations. Four credits.
CHM 1008: Problem Solving in General Chemistry This course is designed to promote mastery of fundamental chemical concepts necessary to succeed in General Chemistry I (CHM 1010), General Chemistry II (CHM 1020) and beyond if required. This course will begin at the beginning? we assume no previous knowledge of chemistry. A basic understanding of some high school science principles and familiarity with high school algebra is, however, assumed. There will be a laboratory component designed to support the concepts developed in the lecture that teaches practical applications of the lecture materials. Four credits.
PSY-2000: Introduction to Psychology An introduction to the major theories, concepts, and applications of psychological topics, including neuropsychology, sensation and perception, human development, learning and memory, social, personality, and psychological disorders and therapy. Throughout the course, an emphasis is placed on understanding the link between theory and real-world application of psychological principles. Students also participate in experiential research activities, which include research studies, reading journal articles, attending psychology media presentations or guest speaker presentations. Four credits.
HST 2401: Athens and Sparta This class investigates classical Athens and Sparta as discrete models of ancient Greek political systems and cultural centers. Moreover, this course explores and identifies Greek identity as it developed in the bronze age until its manifestations in Athens and Sparta during the classical Greek period (c. 2000-338 BC). By the conclusion of this course, students will be able to describe in writing the historical leaders, events, and geography of the ancient Greek / Mediterranean world and their impact on the world. Four Credits.
DIS 1000: History of Video Games This course will guide you in answering a central quetion: how have video games both shaped and been shaped by new technologies and societal trends, and what can they tell us about the future of entertainment in the 21st century? The (relatively) new medium of video games has a history that is linked not only with the development of new technology, but also with broader societal trends. How has the ubiquity of mobile technologies, such as phones and tablets, led to the increasing popularity of “casual” games, and how does that affect what kinds of games people play? How has competition within the games industry led to technological breakthroughs which impact other industries, as well? What does it mean to call oneself a “gamer”, and what are the explicit and implicit messages around who gets to play video games in our society? In this course, you will become both a historian of games as well as a futurist who is able to spot trends and make predictions about the future of games and other forms of interactive media. By examining how video games and their role in society have shifted since their inception, you will be able to analyze current happenings in the world of games and predict what might happen next. Most importantly, as the history of video games is still being written, you will reflect on your active role in shaping the directions that games go in next, as critical consumers and perhaps even as designers. Four credits
REL 1002: New Testament Studies An introductory study of the books of the New Testament from literary, historical, and religious perspectives. The course includes a study of the Greco-Roman and Jewish setting of the New Testament, in-depth examination of the literary genres included in it, and consideration of its place in the developing faith of the earliest churches. Four credits.
DIS 1000: Talking About Freedom Using the story of race relations in America, this course examines the theory of Popular Constitutionalism, or the idea that citizens working outside the courts shape constitutional law and consider how social movements and political mobilizations give rise to new meanings for and expression of constitutional values. Key moments in the struggle for freedom, civil rights and equality created important junctures in the history of constitutional law and show that a wide range of social actors drive change by participating in America’s unique and dynamic constitutional culture. In the long view of history, it’s not the judges, but the people, who decide what their Constitution means. Four Credits.
COM 1110:Human Communication This course presents fundamental communication theories as applied in various public speaking, interpersonal and small group communication contexts and provides both a theoretical foundation and a practical framework for future studies in the Communication area. Four credits.
MATH BOOST
(designed for STEM Majors placed into MTH 1010)
Note: MATH BOOST courses are bundled (your two classes will be assigned in tandem). When you register for Summer Advantage, simply choose the bundle designed for your major. Conditional admits are not eligible for Math Boost.
- Science Majors including Pre-Nursing and Pre-Pharmacy, register for Summer Advantage and choose MTH 1010 + CHM 1008
- Math, Computer Science, and Engineering Majors, register for Summer Advantage and choose MTH 1010 + DIS 1000