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[post_date] => 2021-06-03 16:23:34
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[post_content] => Dr. Stefan Hall, Chair of the Game Design Department and Associate Professor, has been a member of the faculty since fall 2012 when he joined the Nido R. Qubein School of Communication. Previously he came to High Point University from Defiance College in Ohio where he was an Assistant Professor of Communication and Media Studies and taught over a dozen different courses across a broad swath of the field of Communication.
Teaching in Game Design, Dr. Hall draws upon his long history of gaming experience, from being taught to play Dungeons & Dragons in elementary school to his first, but not last, console (an Atari VCS) to the early days of computer programming in junior high and the nascent computer video game field (thanks to computers at home, too). Continuing to playtest different role-playing systems as an undergraduate and starting to collect video games, systems, and memorabilia in graduate school only deepened his interest in the field. This ultimately lead to his dissertation examining the historical and economic relationship between the video game and film industries.
Over the course of his teaching career, Dr. Hall has had many opportunities to interact with students from a multitude of diverse backgrounds, from economically disadvantaged minority students in high school to Japanese elementary and middle school students to the wide variety of individuals that constitute the student bodies of public state universities as well as private colleges. He has found that each student brings a rich set of experiences that can be used to enhance the learning experience for everyone involved. He believes that the acquisition of an education should foster both professional and personal growth. Ultimately, Dr. Hall is concerned with diversity of thought and the many perspectives that people bring from their own unique combinations of self. As an educator, he is committed to the expansion of learning communities and the increased representation of all people in all levels of the educational system.
Dr. Hall earned his PhD in American Culture Studies with a concentration in Critical Studies in Film, Media, and Culture from Bowling Green State University (OH). He received his MA in English from Virginia Tech as well as his BA in English with minors in Psychology and Communication Studies.
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[post_date] => 2021-05-25 15:06:18
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[post_title] => Kristina Bell
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[post_content] => Brian Heagney, Assistant Professor of Game Design, began teaching Game & Interactive Media Design courses for the Nido R. Qubein School of Communication in the Fall of 2013. Prior to his teaching career, Heagney spent over a decade wielding an arsenal of 2D and 3D virtual tools to create visualizations, simulations and animations for architecture, urban planning, simulation and gaming, and even crime-scene reconstruction.
Because HPU is an inspiring, engaging, and encouraging university, Professor Heagney has had the opportunity to be involved in the community in many ways including:
VIDEO GAME DEVELOPMENT CLUB: Heagney is the faculty representative for the student-run Video Game Development Club. The Video Game Development Club is a place for HPU students to develop their own video games, organize game jams, and advocate for the students majoring in Game & Interactive Media Design. If you are a student interested in this club, please feel free to contact me.
GAMING WITH WILDLIFE: For the last few years Heagney has worked with GAM students in collaboration with Dr. Joanne Altman to develop a mobile application to train and test cognitive abilities in non-human primates and other animals. So far, we have worked with lemurs, tortoises, binturongs, and wild cats.
SERVICE LEARNING CLASSES: In the Fall of 2015, Heagney became trained to lead service learning classes at HPU. That year, Heagney led a service learning section of Character & User-Interface Design, where HPU students teamed up with after-school children from the Salvation Army Boys & Girls Club to create original video game characters.
GAME DESIGN WORKSHOPS: In the Summers of 2016 and 2017, Heagney hosted two Game Design Workshops for young students. One workshop was for a STEM camp, the other was for the Salvation Army Boys & Girls Club. In both workshops, students learned about game design and development and created their own mobile games later published on Google Play.
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Chair, Game Design Department Associate Professor of Game Design
Associate Professor of Game Design, Director of General Education
Assistant Professor of Game Design